On the eve of rumpy pumpy day, I made a lil video for y'all showing the dangers of bad pose balls
How to ruin valentines day in Second Life from Kitty Lalonde on Vimeo.
Showing posts with label random fun. Show all posts
Showing posts with label random fun. Show all posts
Wednesday, February 13, 2008
Wednesday, September 26, 2007
Neato Mulligans: Dance Edition
Once upon a time in a vast world called The Asset Server there were ways to make avatars move. These limited, though still entertaining animations were used widely by SL residents. Noobs and Oldbies alike all danced in similar fashion without a care in the world. We even jump-kicked around like a Redneck Lord of the Dance. No one could escape the call of rating parties while dancing, chatting, and passing out random things to one another.
Times were simpler then. Prim hair was attached to system hair bases, folks had figured out how to build shoes with prims instead of using the previous method of putting a texture on a template - and the first prim skirt was not yet 'invented'. Yes, those were the days.
The days when 'dancing sexy' meant taking off your clothes while doing dance14 and no one cared what you wore. Everyone looked like shit - but we all thought we looked awesome. Our dances looked like shit but we all thought they were the coolest thing since 90210.
Although the rating system is gone, as well as the parties - those days are not forgotten. Even though the freebies being passed around are the same freebies which made their rounds back in 2005 - noobs are still appreciative. And even though these 'old' dances have lost their top seat in chimeras and dance machines in every club in SL - some of us remember.
Owenimations had created the then cutting-edge of club necessity when the Chimera was released. Finally you could dance in sync with other club goers! Long before the Dance Foo, and not long after dance bracelets-we celebrated our synchronized dancing with MORE dancing. Yes the times have changed.
The way folks flock to Sine Wave Island now days is how we had all once flocked to Owenimation vendors. There were so many dances to choose from! The floor in front of the clicky-wall to demo the dances was always packed with all the girls wearing Washu wigs, the men wearing the same Lost hair (all hair was pretty much either blonde or black - those were your only choices back then) and we thought we were badasses.
Dancing in only the past 3 years has gone from jerky movements where your arms randomly flail about and your joints break to smooth, realistic, almost artistic movements of fluidity. There is more to gain from those 'old' dances than mere nostalgia though, my friends. Oh yes! If you don't have at least 4 of these dances somewhere in your inventory then you're probably an alt - funded by your better known, richer self.
Once a means of entertainment, now some sort of 'chic' thing ... dancing is one thing that will evolve for the better in SL. Fashion may bomb into nothing but tank tops, blue jeans and neko ears - but dancing has and always will be an art of self expression that will never go out of style. I still say that Dance14 is the ONLY dance that can be recognized (by resident majority) in a snapzilla snapshot NO MATTER where the snap was taken during the animation loop.
I present: The Evolution of Second Life Dance
Times were simpler then. Prim hair was attached to system hair bases, folks had figured out how to build shoes with prims instead of using the previous method of putting a texture on a template - and the first prim skirt was not yet 'invented'. Yes, those were the days.
The days when 'dancing sexy' meant taking off your clothes while doing dance14 and no one cared what you wore. Everyone looked like shit - but we all thought we looked awesome. Our dances looked like shit but we all thought they were the coolest thing since 90210.
Although the rating system is gone, as well as the parties - those days are not forgotten. Even though the freebies being passed around are the same freebies which made their rounds back in 2005 - noobs are still appreciative. And even though these 'old' dances have lost their top seat in chimeras and dance machines in every club in SL - some of us remember.
Owenimations had created the then cutting-edge of club necessity when the Chimera was released. Finally you could dance in sync with other club goers! Long before the Dance Foo, and not long after dance bracelets-we celebrated our synchronized dancing with MORE dancing. Yes the times have changed.
The way folks flock to Sine Wave Island now days is how we had all once flocked to Owenimation vendors. There were so many dances to choose from! The floor in front of the clicky-wall to demo the dances was always packed with all the girls wearing Washu wigs, the men wearing the same Lost hair (all hair was pretty much either blonde or black - those were your only choices back then) and we thought we were badasses.
Dancing in only the past 3 years has gone from jerky movements where your arms randomly flail about and your joints break to smooth, realistic, almost artistic movements of fluidity. There is more to gain from those 'old' dances than mere nostalgia though, my friends. Oh yes! If you don't have at least 4 of these dances somewhere in your inventory then you're probably an alt - funded by your better known, richer self.
Once a means of entertainment, now some sort of 'chic' thing ... dancing is one thing that will evolve for the better in SL. Fashion may bomb into nothing but tank tops, blue jeans and neko ears - but dancing has and always will be an art of self expression that will never go out of style. I still say that Dance14 is the ONLY dance that can be recognized (by resident majority) in a snapzilla snapshot NO MATTER where the snap was taken during the animation loop.
I present: The Evolution of Second Life Dance
Labels:
animations,
dancing,
Neato Mulligans,
Orchid,
random fun
Tuesday, September 4, 2007
Neato Mulligans: Vehicle Edition
In the real world - things that are considered 'classic' never really fall out of style. Normally there is a small group of enthusiasts which keep the spirit of the classic alive. English teachers keep classics like The Adventures of Huck Finn and Romeo and Juliet going strong while movie buffs recommend classic films like The Count of Monte Cristo or Gone With the Wind allow such 'outdated' flicks to still be sought after and loved by even younger viewers.
The same doesn't ring true in Second Life. Though SL could easily be considered an infant among online games - trends have already come and gone in our realm that we very easily call 'classic'. Like scripts in the asset server many of these things have become lost to many of us among droves of boxes in YadNi's Junkyard among other freebie places.
Do any 'older' (not necessarily wiser) residents still whip out any classic items? Most likely not. With the overwhelming rate of content creation (compared to just two years ago) many of these things have just gone .. well .. away. Do I think these things should be widely loved, adored, or even viewable? Not really, but I do think they deserve some recognition. If nothing else they should be revisited - like a fond memory - instead of avoided like the plague.
I hope in the next few posts to cover things that most new residents probably won't know about - and things I wish I could see again. I'll call it Neato Mulligans (Mulligan being a golf term for 'do-over')
SL Cars
Alright so everyone and their brother has a Shadow - but what ever happened to these beauties in Dosojin built by ahkenatan Grommet? In my opinion this was the first vintage, retro, 50s styled sim in SL. There might have been others, but if there were they didn't stand out like this place did. akenatan had a diner, old 50s style gas pumps, classic cars .. the whole package was here in this sim and it was just fun to explore! The cars were all prim work - all the way down to the engine. You couldn't drive them but they were simply amazing to look at!
I realize and understand that every one's idea and taste of/in art differs greatly from person to person, but as people of the same community why is it that so many lack appreciation for prim work? It isn't always about who's the biggest badass in Maya or Photoshop - sometimes the best art is that which seems so simple. Like all those cars that akenatan built. Sure, to the outsider they're just cars. Who gives a rip, right? But some of those cars were well over 160 prims and were fully prims! They were sculptures! Instead of having that huge muscled handstand statue in front of your house ... why did no one have a Delorean?

As a matter of fact I loved that sim sooo much that its one of the first places I took Bebop when we were SL dating.
And why do I never see noobs zooming around on the penis hover board .. or any hover board for that matter? Are hover bikes, boards and flying teacups now a joy that SLers no longer experience?! If so, what started this downward spiral of such vile hatred of hysterical laughter and random hilarity?
SL Vehicles: Classics or Extinct? I'd like to know. How many folks have these prim art pieces hidden in their inventory? How many people have all kinds of fun vehicles that they never use just because you get a +5 Pantie Drop skill for whipping out the Shadow as apposed to the prim equivalent of a Plymouth Fury?
Maybe I'm just old. Perhaps I just miss the days of racing my friends around sims in the most god awful vehicles on the grid. We actually had people that built dentist chairs we could fly, toilets that shot out particles that looked like poo, pigs that engulfed your entire screen with pink particle clouds, and bouncing cows. Where's all this fun gone?!
The same doesn't ring true in Second Life. Though SL could easily be considered an infant among online games - trends have already come and gone in our realm that we very easily call 'classic'. Like scripts in the asset server many of these things have become lost to many of us among droves of boxes in YadNi's Junkyard among other freebie places.
Do any 'older' (not necessarily wiser) residents still whip out any classic items? Most likely not. With the overwhelming rate of content creation (compared to just two years ago) many of these things have just gone .. well .. away. Do I think these things should be widely loved, adored, or even viewable? Not really, but I do think they deserve some recognition. If nothing else they should be revisited - like a fond memory - instead of avoided like the plague.
I hope in the next few posts to cover things that most new residents probably won't know about - and things I wish I could see again. I'll call it Neato Mulligans (Mulligan being a golf term for 'do-over')
SL CarsAlright so everyone and their brother has a Shadow - but what ever happened to these beauties in Dosojin built by ahkenatan Grommet? In my opinion this was the first vintage, retro, 50s styled sim in SL. There might have been others, but if there were they didn't stand out like this place did. akenatan had a diner, old 50s style gas pumps, classic cars .. the whole package was here in this sim and it was just fun to explore! The cars were all prim work - all the way down to the engine. You couldn't drive them but they were simply amazing to look at!
I realize and understand that every one's idea and taste of/in art differs greatly from person to person, but as people of the same community why is it that so many lack appreciation for prim work? It isn't always about who's the biggest badass in Maya or Photoshop - sometimes the best art is that which seems so simple. Like all those cars that akenatan built. Sure, to the outsider they're just cars. Who gives a rip, right? But some of those cars were well over 160 prims and were fully prims! They were sculptures! Instead of having that huge muscled handstand statue in front of your house ... why did no one have a Delorean?

As a matter of fact I loved that sim sooo much that its one of the first places I took Bebop when we were SL dating.
And why do I never see noobs zooming around on the penis hover board .. or any hover board for that matter? Are hover bikes, boards and flying teacups now a joy that SLers no longer experience?! If so, what started this downward spiral of such vile hatred of hysterical laughter and random hilarity?
SL Vehicles: Classics or Extinct? I'd like to know. How many folks have these prim art pieces hidden in their inventory? How many people have all kinds of fun vehicles that they never use just because you get a +5 Pantie Drop skill for whipping out the Shadow as apposed to the prim equivalent of a Plymouth Fury?
Maybe I'm just old. Perhaps I just miss the days of racing my friends around sims in the most god awful vehicles on the grid. We actually had people that built dentist chairs we could fly, toilets that shot out particles that looked like poo, pigs that engulfed your entire screen with pink particle clouds, and bouncing cows. Where's all this fun gone?!
Labels:
Neato Mulligans,
Orchid,
random fun,
travel,
vehicles
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